class CarHDC
{
public:
	CarHDC();
	~CarHDC();

	// Light control
	int getLC_FogMore() { return myLC_FogMore; }
	void setLC_FogMore(int newLC_FogMore) { myLC_FogMore = newLC_FogMore; }
	int getLC_FogLess() { return myLC_FogLess; }
	void setLC_FogLess(int newLC_FogLess) { myLC_FogLess = newLC_FogLess; }
	int getLC_FogState() { return myLC_FogState; }
	void setLC_FogState(int newLC_FogState) { myLC_FogState = newLC_FogState; }
	int getLC_headLightFlash() { return myLC_headLightFlash; }
	void setLC_headLightFlash(int newLC_headLightFlash) { myLC_headLightFlash = newLC_headLightFlash; }
	int getLC_dippedHighBeamReverter() { return myLC_dippedHighBeamReverter; }
	void setLC_dippedHighBeamReverter(int newLC_dippedHighBeamReverter) { myLC_dippedHighBeamReverter = newLC_dippedHighBeamReverter; }
	int getLC_positionLights() { return myLC_positionLights; }
	void setLC_positionLights(int newLC_positionLights) { myLC_positionLights = newLC_positionLights; }
	int getLC_dippedBeamLights() { return myLC_dippedBeamLights; }
	void setLC_dippedBeamLights(int newLC_dippedBeamLights) { myLC_dippedBeamLights = newLC_dippedBeamLights; }
	int getLC_Auto() { return myLC_Auto; }
	void setLC_Auto(int newLC_Auto) { myLC_Auto = newLC_Auto; }
	int getLC_stop() { return myLC_stop; }
	void setLC_stop(int newLC_stop) { myLC_stop = newLC_stop; }
	
private:
	// Light control
	int myLC_leftPush;
	int myLC_FogMore;
	int myLC_FogLess;
	int myLC_FogState;
	int myLC_FrontFogLight;
	int myLC_RearFogLight;
	int myLC_headLightFlash;
	int myLC_dippedHighBeamReverter;
	int myLC_positionLights;
	int myLC_dippedBeamLights;
	int myLC_Auto;
	int myLC_stop;
};